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The Lumenary
कक्षा 3–5Computationपाठ उपलब्ध

Repetition and decisions

Repeating steps with loops, making decisions with if–then rules, and algorithms for arithmetic such as column addition, in unplugged activities and simple block-based programs.

math.comp.loops-and-conditions

इस पर आधारित

2 अनिवार्य पूर्वापेक्षाएँ (बिल्कुल नीचे तक)

आप सीखेंगे

  • Use a loop to shorten a sequence of repeated instructions, such as drawing a square.
  • Write if–then rules for sorting objects or playing a simple game.
  • Explain the written algorithm for column addition as a loop over place values with a carry.

परिभाषा

  • A loop repeats a block of instructions a fixed number of times or until a condition holds.
  • A condition is a statement that is true or false, used to decide which instructions to follow.

प्रमेय

  • 'Repeat 4 times: move forward, turn right 90°' draws a square.
  • Column addition works through the digits from right to left, carrying 1 whenever a column sum is 10 or more.

आम भ्रांतियाँ

  • Thinking a loop must run forever or exactly once.
  • Writing a stopping condition that can never become true, so that the loop never stops.

आगे ले जाता है

वैकल्पिक खोजें

आगे पढ़ने के लिए

  • Tim Bell, Ian H. Witten and Mike Fellows, Computer Science Unplugged